Exits Are Out: Escape Station! is a live-action text adventure where the players control the input. Twitch Plays Zork would be a modern analogy for the fun chaos of ten or fifteen players trying to navigate through the treacherous environment of an early ’80’s Infocom game.
Exits Are Out is based on the Parsely Engine by Jared Sorensen. Players take turns issuing commands to the interpreter, who processes the input and dishes up the results. This is how the game begins:
The emergency klaxxon signifying the imminent destruction of the station fades into the persistent hammering of your morning alarm.
“This recurring nightmare crap has to go,” you think as you emerge from sleep. “And that alarm is the worst.” The dream of fiery destruction fades and you open your eyes.
You are lying on a warm white bed barely large enough for you. The room is square with white walls, ceiling and floor. A white light is blinking on the top of a white box next to the bed.
An alarm is beeping.